• Walking parameters, header parameters and keeper parameters adjusted to match the balance and formula of the file.
  • Acceleration and deceleration parameters readjusted and adapted to the new formula used for the wider file.
  • No more speed bugs, off the ball bugs, animations of players lifting from the ground after a tackle, among others; plus no more glitchy animations.
  • Polishing of ball movements
  • Walking parameters, header parameters and keeper parameters adjusted to match the balance and formula of the file.
  • Acceleration and deceleration parameters readjusted and adapted to the new formula used for the wider file.
  • No more speed bugs, off the ball bugs, animations of players lifting from the ground after a tackle, among others; plus no more glitchy animations.
  • Polishing of ball movements
  • Includes all changes made by version 1.3 (please consult the blog post called “The history of our mod – A changelog of all patches and versions) with the full patch notes of the AI file);
  • Improvement ((versus version 1.3)) to the way AI makes subs, making them more rationally and less during halftime;
  • Improvement ((versus version 1.3)) to the way AI uses the three windows to make subs

  • The growth of attributes is different, every session now matters.
  • Fully revamped training schedules and the content of each training session was overhauled.
  • General sessions were fully revamped, with the aim for a more realistic distribution of attributes and intensity focus.
  • All training templates now have match tactics and match review, it both applies to the AI and human manager.
  • Match review after every game and applies both to the human and AI manager: expect proportional growth in team cohesion.
  • The number of regens as physical monsters stays consistent versus the beginning of a save, no more excess in very long term saves.
  • Full overhaul of Semi-pro, amateur and youth sessions templates.
  • Addition of more team bonding sessions overall.

Instructions steps:

  • steamapps/common/Football Manager 2024/data/game_simulation….
  • if you use Epic Games then it’s… Program Files\Epic Games\FootballManager24\data\game_simulation… backup original training file and replace it with our file already properly renamed. Full compatibility with existing saves

FAQ and Installation guide

  • FM Compatibility: Only works with FM24
  • Current save compatibility: fully compatible with running saves. Install the file and run the game normally
  • Network games: All players need the same “simatch.fmf” file.
  • Instant result: Affects all games in full detail (player & AI), whether watched, simulated, or using instant result.
  • Editor data mods: Works with Daveincid’s realism mod; other mods need testing.
  • Gegenpressing tactic: Will work, but it becomes harder due to fatigue and player intensity needs.
  • Set pieces: No direct effect, but there may be knock-on effects related to heading.
  • Comparison with other mods: The team’s mod is more advanced than others like Chinese or Asian Fusion mods.
  • FM commentary pack: Works with Metz’s FM commentary pack; follow the provided instructions for setup. Follow instructions in this video (https://www.youtube.com/watch?v=83qubT6QKIA&t=628s) made by one of us (credit to @EvensenFM).

Network Game Information

Installation Instructions:

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